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Title

COMPARATIVE STUDY ON THE EFFECTIVENESS OF CARDIOPULMONARY RESUSCITATION BY TWO METHODS OF ROLE PLAYING AND DISPLAYING VIDEO TYPE ON KNOWLEDGE AND PERFORMANCE OF HIGH SCHOOL STUDENTS

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 Start Page 24 | End Page 30

Abstract

 Introduction: CARDIOPULMONARY RESUSCITATION (CPR) is very important in certain public situations. Thus, every individual, especially youths, should be capable of performing CPR. The aim of this study was to evaluate the effect of CPR education by ROLE PLAYing and video type on the knowledge and skills of high school STUDENTs.Methods: A semi-experimental study was conducted in Isfahan high schools by cluster sampling in 2014. Sixty-four STUDENTs were randomly divided into video type or ROLE PLAYing groups (32 in each group). Data were collected using a demographic checklist and knowledge test on CPR. The STUDENTs' skills were evaluated using the CPR procedure on medical moulage and data were analyzed using inferential statistical methods, independent t-test and Paired t-test by the SPSS software version 18.Results: The results demonstrated that mean scores for both knowledge and skills were increased in both video type and ROLE PLAYing groups after education (P<0.001). Furthermore, the scores of knowledge and skills were higher in video type than ROLE PLAYing group (P<0.001).Conclusions: This study shows that CPR education by video type or ROLE PLAYing can promote the STUDENT’s knowledge and skills; VIDEO EDUCATION was superior to the ROLE PLAYing method. Considering the importance of CPR in certain public situations, it is recommended that education of CARDIOPULMONARY RESUSCITATION be engaged in formal high school academic courses.

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