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Paper Information

Journal:   WOMAN IN DEVELOPMENT AND POLITICS (WOMEN'S RESEARCH)   Summer 2002 , Volume 1 , Number 4; Page(s) 0 To 0.
 
Paper: 

ROLE AND IMAGE OF WOMEN IN ELECTRONIC GAMES

 
 
Author(s):  SHAVERDI T.*
 
* Islamic Azad University
 
Abstract: 
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Using the Mid theory, the present article intends to study the impact of games in the formation of individual character and socialization of the individual. Electronic games have considerable roles in filling the spare time of children and adolescents. The object of the present research is to respond to this question: what are the main bases in designing computer game and what image of women’s character has been portrayed by computer games? In this research the referential method and secondary analysis of other researches have been used.
Studies indicate that today the three elements of violence, excitement and gender are the most basic subjects of these games. A review of the contents of these games from a social perspective shows the impact of it on women concerning the role of gender. This is because in these games most of the time women are presented in passive roles and in its extreme as victims. Although boys have an active role in instigating playing the game, these games appeal more to the boys, and the girls’ desires are ignored. Thus computer games are more male-oriented entertainments and the girls have less interest in filling their spare time in this way.
 
Keyword(s): CHILDREN, ELECTRONIC GAMES, ROLE,VIOLATION, WOMEN.
 
References: 
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